The summary above is public. Pairings, player data and the live feed need the admin token — it is in data/admin-token.txt on the panel. The token your customers paste into Studio (auth-token.txt) will not open this.
Game servers — one row per running Roblox server
Server
Players
Plugins
Last packet
Packets
Lost in flight
Tuning
locked, or no Roblox server has posted yet
Each server keeps its own players, its own tuning and its own lost-packet count — nothing crosses between them. Studio sends no server id, so every Studio session of one game shares a single row marked STUDIO and those sessions can see each other.
Paired players
Roblox name
UserId
TeamSpeak UID
Paired
Last seen
locked, or nobody paired yet
Connected clients
#
Kind
Paired to
In game
Connected
Msgs sent
nothing connected
Live feed — what Roblox is sending, right now
locked — paste the token above to watch packets arrive.