RADIO RELAY

connecting…
Relay
up
Last packet from Roblox
Packets received
0
Rejected (bad token)
0
Lost in flight
0
Clients connected
0
Game servers
0
Players in newest packet
Config from Roblox

Detail

The summary above is public. Pairings, player data and the live feed need the admin token — it is in data/admin-token.txt on the panel. The token your customers paste into Studio (auth-token.txt) will not open this.

Game servers — one row per running Roblox server

ServerPlayersPluginsLast packetPacketsLost in flightTuning
locked, or no Roblox server has posted yet
Each server keeps its own players, its own tuning and its own lost-packet count — nothing crosses between them. Studio sends no server id, so every Studio session of one game shares a single row marked STUDIO and those sessions can see each other.

Paired players

Roblox nameUserIdTeamSpeak UIDPairedLast seen
locked, or nobody paired yet

Connected clients

#KindPaired toIn gameConnectedMsgs sent
nothing connected

Live feed — what Roblox is sending, right now

locked — paste the token above to watch packets arrive.

Relay log

locked — paste the token above to read the log.